The ritual is a game ready 3D environment that showcases a mysterious spiritual ritual taking place in a dungoen, created for MA Games Art, Module 5 under Escape Studios. (breakdown available, scroll down)
The environment is influenced by a concept art called, ritual spot, created by @Pavel Vophira.
The entire level was made using 3ds max and zbrush mainly for creating 3d models and textured using photoshop, substance painter and by manipulating quixel megascans textures. Marvellous designer was used for creating the characters with their robes and the spirit body was taken from mixamo.
I am very proud of the output I have achieved in this project and I only intend to get better.
Cinematic made using Sequencer and edited inside DaVinci
Gameplay created using Level Blueprint