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WestWorld : Module4

WestWorld: A Miners Folley.
Group project done for module 4 of MA Games Art at Escape Studios.
Much like the iconic TV series on which this project is heavily based, the robotic hosts have risen up against their leading to a carnage.
A third-person open world RPG where the player wakes up in an unfamiliar place and tries to navigate the situation and escape the lab.

I played the role of a generalist in the project where I took responsibility to create final assets from scratch, work on the vfx, lighting, set dressing, cinematic and optimization.
The saddle was textured by Luzia Soares : https://www.artstation.com/artwork/yDo9mQ
For the entire project, head to rookies : https://www.therookies.co/entries/25753

Cinematic
Created using Sequencer and Davinci

Sci-Fi Chair
Textured Using Substance 3D painter

Sci-Fi Chair
Textured Using Substance 3D painter

Sci-Fi Shelf and Box
Textured Using Substance 3D painter

Sci-Fi Shelf and Box
Textured Using Substance 3D painter

Final Setup

Final Setup

Sci-Fi Box 
Textured Using Substance 3D painter

Sci-Fi Box
Textured Using Substance 3D painter

Wagon and Mine cart

Wagon and Mine cart

Wagon
Textured Using Trim Sheets

Wagon
Textured Using Trim Sheets

Wagon Broken
Tetured Using Trim Sheets

Wagon Broken
Tetured Using Trim Sheets

Mine

Mine

Mine Cart
Textured Using Substance 3D painter

Mine Cart
Textured Using Substance 3D painter

Saddle

Saddle

Guitar

Guitar

Textured Using Substance 3D painter

Textured Using Substance 3D painter

Carpet
Textured Using Substance 3D painter

Carpet
Textured Using Substance 3D painter

Lab Assets

Lab Assets

Canyon Assets

Canyon Assets

WireFrame

WireFrame

Vfx for Chair in lab

Vfx for Chair in lab

Niagara System

Niagara System

Cinematic Work

Cinematic Work