WestWorld: A Miners Folley.
Group project done for module 4 of MA Games Art at Escape Studios.
Much like the iconic TV series on which this project is heavily based, the robotic hosts have risen up against their leading to a carnage.
A third-person open world RPG where the player wakes up in an unfamiliar place and tries to navigate the situation and escape the lab.
I played the role of a generalist in the project where I took responsibility to create final assets from scratch, work on the vfx, lighting, set dressing, cinematic and optimization.
The saddle was textured by Luzia Soares : https://www.artstation.com/artwork/yDo9mQ
For the entire project, head to rookies : https://www.therookies.co/entries/25753
Cinematic
Created using Sequencer and Davinci