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Tropical Villa

Lighting, Texturing and Layout practice done inside UE5 after completing a lighting course provided by Karim Abou Shousha.
It was really fun to put the newly acquired lighting skills into practice. Some of the assets were created from scratch and most were taken from UE marketplace for set dressing.
The entire scene works in real time and is a straight capture from the unreal engine renderer. (no external post processing)

Main Render

Main Render

Work progress

Work progress

Lighting and Set Up // Unreal engine

Lighting and Set Up // Unreal engine

Texture and Material creation // used photoshop, substance painter and designer, quixel mixer

Texture and Material creation // used photoshop, substance painter and designer, quixel mixer

SunDowner Asset creation // 3ds max

SunDowner Asset creation // 3ds max