The level Hobs Den is a Top Down Environment created for mobile platform.
All the assets were created using Maya, which was a bit of a task since I am used to utilizing 3Ds Max for my workflow.
Nevertheless, Maya proved to be a fun software to learn and use for the project.
All the textures were created using Subsance 3D Painter and are 1024 x 1024.
A few textures and the decals were taken from Quixle Megascans.
Finally, with the total Tri Sum Count of the level being just beloe 300k. I was able to keep the level well optimized and achieve stable 60+ fps.
Gameplay