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Japanese Lamp

Japanese themed Lamp.
Created a game ready asset,
using PBR workflow.

shot 1- rendered using I-ray

shot 1- rendered using I-ray

shot 2- rendered using I-ray

shot 2- rendered using I-ray

Lod creation

Lod creation

Final bake in Substance painter

Final bake in Substance painter

Low poly

Low poly

Step 2 - Z brush work for high poly

Step 2 - Z brush work for high poly

Step 1 - 3ds max

Step 1 - 3ds max